Mid/Senior UI/UX Designer for Mobile Games
tensquaregames · Wrocław
Job description
About the role
As a UI/UX Designer (f/m/d), you’ll craft intuitive flows and polished visuals that define Trophy Hunter’s player experience. Bring your ideas to life and see them directly in the game!
Key responsibilities
- Take ownership of defining users’ jobs and journeys based on the product manager’s vision.
- Identify interface challenges and implement solutions that improve players’ experience.
- Research the market and benchmark competitors to extract trends and insights that can enhance the visual layer of the game.
- Propose UI concepts and artistic directions aligned with the game’s unique style and identity.
- Collaborate closely with product managers, developers, and artists to create and refine solutions.
- Design and iterate on prototypes and user flows for new features based on feedback and data.
- Optimize the game’s interface directly within the engine.
- Produce and implement UI assets in Unity.
Required profile
- 3+ years of professional experience in mobile game development.
- Proven ability to design responsive mobile UI from early concepts to final polished visuals.
- Strong skills in creating refined, user‑friendly, and visually cohesive UI assets such as menus, buttons, icons, and animations.
- A solid sense of layout, structure, and color theory.
- Genuine interest in UI/UX best practices and usability standards.
- Hands‑on Unity experience with the ability to implement designs directly into the game.
- Proficiency in Adobe Creative Suite.
- Excellent communication skills and a collaborative mindset.
- Understanding of art optimization techniques for mobile games.
- A proactive, ownership‑driven approach to work.
- Fluency in English, both written and spoken.
Required skills
- Unity
- Adobe Creative Suite
- Figma
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tensquaregames
Wrocław
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