Mid/Senior Game Designer – Mobile F2P (Hybrid, Wrocław)
tensquaregames · Wrocław
Job description
About the role
We are looking for a hands‑on Mid/Senior Game Designer to help improve Fishing Clash, our live mobile F2P title. You will work in a hybrid model from our Wrocław office, collaborating with product, development, analytics and live‑ops teams.
Key responsibilities
- Improve and tune gameplay systems to make Fishing Clash more fun, clear and satisfying.
- Enhance the first‑time user experience (FTUE) to boost onboarding, engagement and retention.
- Design live‑game systems that are deep yet easy to understand for players.
- Translate ideas into clear, actionable design specifications for developers, artists, UX designers, analysts and producers.
- Balance progression, rewards, difficulty, pacing and player motivation.
- Use data, player feedback and product goals to identify design opportunities.
- Collaborate closely with developers to understand technical constraints and find practical solutions.
- Utilise tools such as configs, spreadsheets, version control or simple scripts when needed.
Required profile
- Proven experience as a Game Designer, preferably on mobile free‑to‑play, live or systems‑heavy games.
- Strong understanding of player motivation, progression, rewards and difficulty.
- Ability to create clear design direction, write detailed specs and work closely with implementation teams.
- Willingness to learn the game, its players and existing systems during the onboarding period.
Required skills
- Spreadsheets
- Version control
- Simple scripting
What we offer
- Work on a global live game with millions of players and deep design history.
- Visible impact on player experience, retention, engagement and overall game performance.
- Opportunity to improve mature systems rather than building features from scratch.
- A team culture that values ownership, honest discussion, data‑informed decisions and strong craft.
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Published 1 miesiąc temu
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tensquaregames
Wrocław
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