Programmer – Animation Systems (UE4/UE5)
blooberteam · Kraków
Job description
About the role
We are looking for a talented Programmer to maintain and expand our animation code base for upcoming horror‑infused titles. You will work closely with gameplay and AI teams to ensure smooth integration of animation and logic, contributing to the creation of memorable gaming experiences.
Key responsibilities
- Maintain and improve the animation code base, ensuring cross‑system stability.
- Prototype and implement animation systems for AI‑controlled enemies.
- Collaborate with gameplay and AI programmers to synchronize logic and animation.
- Stay updated with the latest animation technologies and propose innovative solutions.
Required profile
- Strong knowledge of C++ programming.
- Experience with Unreal Engine 4 or Unreal Engine 5, especially its animation systems.
- Comfortable debugging and profiling using UE tools such as Rewind Debugger.
- Self‑reliant problem‑solver with good communication skills.
Required skills
- UE4 / UE5 animation pipelines
- Visual Studio 2022 or Rider IDE
- Gameplay Ability System (GAS) – a plus
- Perforce version control – a plus
- Multithreading and animation fast‑path optimization
- Console (PS5 / XSX) code optimization – a plus
What we offer
- Inclusive, gamer‑focused culture.
- Remote‑friendly work options.
- Financially stable studio with clear vision.
- Opportunity to shape horror‑genre games.
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Published 2 tygodnie temu
Expires za 1 miesiąc
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blooberteam
Kraków